Programming Worlds


I’m an engineer: I studied as a programmer, my interests include technology, graphics, programming, and to a certain degree also the influence of technology on current society, and how it may evolve. In the studio I’m involved in programming and designing games and military simulators for smaller-scale battle simulations, for the training of team cooperation tactics, and so on: by smaller-scale conflicts I mean that we typically don’t deal with atomic bombs or anything on such a mass-destruction scale: in the simulation, there are people, tanks, artillery, choppers, planes, ships, but typically no long distance bombers, ICBM missiles, large battleships, or aircraft carriers…